Building Cities
Posted: Mon Sep 14, 2009 8:59 pm
So I recently acquired a mobile phone from Libya, and it features a game called Tower Bloxx (which, if you want, you can play here). Its rules, when simplified slightly, pose what might be an interesting puzzle.
You have a grid of 5x5 squares, and you can build 4 different types of building, Blue, Red, Green and Yellow (they have some name in the game, but I can't be bothered to check, and they're not really important). You build a building by placing it in one of your squares. The following rules apply:
1) You can build a Blue building anywhere.
2) A Red building can only be built next to (adjacent, not diagonal) a Blue one.
3) A Green building can only be built next to a Red and a Blue one.
4) A Yellow building can only be built next to a Red, Green and Blue one.
5) You can replace any building on your map as you go along, as long as the new building is placed according to the above rules.
For the purposes of this puzzle:
1) A Blue building is worth 1 point
2) A Red building is worth 2 points
3) A Green building is worth 3 points
4) A Yellow building is worth 4 points.
What I'm interested in doing is maximising the score, bearing in mind you have to obey the above construction rules. In particular, note that because you can replace buildings, it is possible to have, say, a Red building that was originally built next to a Blue one, but is no longer.
I haven't thought about this particularly hard, and my first attempt got me a score of 75, so the puzzle is in two parts. Find a way to construct your city so that it has a value of 75, and, hopefully more interestingly, try and beat it. To begin with people should probably just post their scores, if they beat 75 (which I expect people will quite quickly), and then the challenge is for other people to work out how they did it. I quite enjoy discussing strategy, but I know plenty of people will just want to try it for themselves, so if you also want to discuss strategy, put it in a funky colour so it's hard to read by mistake.
If anything isn't clear, let me know. This was a bit rushed because I need to go and shoot some zombies.
You have a grid of 5x5 squares, and you can build 4 different types of building, Blue, Red, Green and Yellow (they have some name in the game, but I can't be bothered to check, and they're not really important). You build a building by placing it in one of your squares. The following rules apply:
1) You can build a Blue building anywhere.
2) A Red building can only be built next to (adjacent, not diagonal) a Blue one.
3) A Green building can only be built next to a Red and a Blue one.
4) A Yellow building can only be built next to a Red, Green and Blue one.
5) You can replace any building on your map as you go along, as long as the new building is placed according to the above rules.
For the purposes of this puzzle:
1) A Blue building is worth 1 point
2) A Red building is worth 2 points
3) A Green building is worth 3 points
4) A Yellow building is worth 4 points.
What I'm interested in doing is maximising the score, bearing in mind you have to obey the above construction rules. In particular, note that because you can replace buildings, it is possible to have, say, a Red building that was originally built next to a Blue one, but is no longer.
I haven't thought about this particularly hard, and my first attempt got me a score of 75, so the puzzle is in two parts. Find a way to construct your city so that it has a value of 75, and, hopefully more interestingly, try and beat it. To begin with people should probably just post their scores, if they beat 75 (which I expect people will quite quickly), and then the challenge is for other people to work out how they did it. I quite enjoy discussing strategy, but I know plenty of people will just want to try it for themselves, so if you also want to discuss strategy, put it in a funky colour so it's hard to read by mistake.
If anything isn't clear, let me know. This was a bit rushed because I need to go and shoot some zombies.