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Strange Games
Posted: Tue Nov 11, 2008 8:32 pm
by Kai Laddiman
http://www.apterous.org/viewgame.php?game=1895
Every conundrum was got by Apterous on 4.5 secs. Strange. And Charlie got minced!
And I like the penultimate conundrum

Re: Strange Games
Posted: Tue Nov 11, 2008 9:19 pm
by Ben Hunter
My personal record for number of genital words in one game is two:
http://www.apterous.org/viewgame.php?game=9669
Re: Strange Games
Posted: Tue Nov 11, 2008 10:05 pm
by Charlie Reams
I was trying to set a new record time by buzzing in straight away, but that only gives you 2 seconds to solve the conundrum, and we all know how good I am at those... Also I think the bots of old were a lot less random in the time it took them to get the conundrum, so that probably explains the 4.5s.
Re: Strange Games
Posted: Wed Nov 12, 2008 3:55 pm
by Kai Laddiman
God Ben, Ollie's only 14!
Re: Strange Games
Posted: Wed Nov 12, 2008 7:07 pm
by Kirk Bevins
Kai Laddiman wrote:
God Ben, Ollie's only 14!
Exactly - it's about time he knew what a vagina was.
Re: Strange Games
Posted: Wed Nov 12, 2008 8:52 pm
by Oliver Garner
It was Kai who offered PENIS in the first round of my first match against him. By the way I DO know what a vagina is.
Re: Strange Games
Posted: Thu Nov 13, 2008 2:03 am
by Ben Hunter
http://www.apterous.org/viewgame.php?game=10246
Strange conundrum. I wonder if it's for making your pubes look nice? Or maybe it's just Jeremy Clarkson's comb.
Re: Strange Games
Posted: Fri Nov 14, 2008 2:09 am
by Ben Hunter
Apeterous Caesar could only muster a 1 in round 11 of this game, and even then he had some difficulty.
http://www.apterous.org/viewgame.php?game=10359
Re: Strange Games
Posted: Fri Nov 14, 2008 9:17 am
by Dinos Sfyris
Haha FROTTAGE in round 1

Re: Strange Games
Posted: Fri Nov 14, 2008 9:31 am
by Phil Reynolds
Dinos Sfyris wrote:Haha FROTTAGE in round 1

Aye, there's the rub.
Re: Strange Games
Posted: Fri Nov 14, 2008 11:35 am
by Jon Corby
Dinos Sfyris wrote:Haha FROTTAGE in round 1

After I finished my run on the TV I was in the audience for the next game and FROTTAGE appeared in the very first round. I was so annoyed that I never got to say it

Re: Strange Games
Posted: Fri Nov 14, 2008 2:52 pm
by Kai Laddiman
Um, I think we're getting sidetracked here. If you want to talk about that, open another topic. But not in my topic!

Re: Strange Games
Posted: Fri Nov 14, 2008 7:49 pm
by Oliver Garner
http://www.apterous.org/viewgame.php?game=10440
Guess which six letter word i was thinking of before i saw sucked
Re: Strange Games
Posted: Sat Nov 15, 2008 5:39 am
by Joseph Bolas
You could've played FUCKED too

Re: Strange Games
Posted: Sat Nov 15, 2008 10:05 am
by Kai Laddiman
I don't have a clue. Can you give us a hint?
Re: Strange Games
Posted: Sat Nov 15, 2008 10:50 am
by Kai Laddiman
Re: Strange Games
Posted: Sat Nov 15, 2008 10:58 am
by Howard Somerset
I have seen easier than that. For example, target 101, when 100 and 1 are both in the selection.

Re: Strange Games
Posted: Sat Nov 15, 2008 9:14 pm
by Ben Wilson
Howard Somerset wrote:
I have seen easier than that. For example, target 101, when 100 and 1 are both in the selection.

And still Prune manages to find a way to screw it up.

Re: Strange Games
Posted: Sat Nov 15, 2008 10:40 pm
by Joseph Bolas
Ben Wilson wrote:Howard Somerset wrote:
I have seen easier than that. For example, target 101, when 100 and 1 are both in the selection.

And still Prune manages to find a way to screw it up.

Sometimes the bots miss easy numbers, but then they get a very hard numbers and it is baffling

Re: Strange Games
Posted: Sat Nov 15, 2008 10:53 pm
by Kirk Bevins
Joseph Bolas wrote:
Sometimes the bots miss easy numbers, but then they get a very hard numbers and it is baffling

I tell you what is very strange - why don't you ever play humans? That way it's not as baffling. I'm baffled.
Re: Strange Games
Posted: Sun Nov 16, 2008 2:00 pm
by Oliver Garner
In a speed 9 against chris maudsley, i took him to a crucial conundrum with me 1 point down, with about one second left i did a random guess only to realise what it was halfway through my guess. fortunately chris had left the room and it didnt count. but we did replay the conundrum but neither player got it
Re: Strange Games
Posted: Sun Nov 16, 2008 3:48 pm
by Ben Hunter
Oliver Garner wrote:In a speed 9 against chris maudsley, i took him to a crucial conundrum with me 1 point down, with about one second left i did a random guess only to realise what it was halfway through my guess. fortunately chris had left the room and it didnt count. but we did replay the conundrum but neither player got it
He always leaves the room when you beat him.
Re: Strange Games
Posted: Sun Nov 16, 2008 4:14 pm
by Ben Hunter
Phil Reynolds wrote:Dinos Sfyris wrote:Haha FROTTAGE in round 1

Aye, there's the rub.

Re: Strange Games
Posted: Sun Nov 16, 2008 5:23 pm
by Kirk Bevins
Ben Hunter wrote:Oliver Garner wrote:In a speed 9 against chris maudsley, i took him to a crucial conundrum with me 1 point down, with about one second left i did a random guess only to realise what it was halfway through my guess. fortunately chris had left the room and it didnt count. but we did replay the conundrum but neither player got it
He always leaves the room when you beat him.
Yeah, I'm not a fan of playing against him. I have been doing extensive conundrum practice this weekend as that is one of my weaknesses and he kept challenging me to a numbers shootout - I didn't want one of those as I don't need numbers practice (if he'd checked game browser, it was quite evident I was doing loads of conundrums) yet he still kept challenging me till I gave in, accepted, beat him, and the challenges stopped. Phew.
Re: Strange Games
Posted: Tue Nov 18, 2008 2:12 pm
by Jimmy Gough
Re: Strange Games
Posted: Wed Nov 19, 2008 6:03 pm
by Oliver Garner
Kirk Bevins wrote:Ben Hunter wrote:Oliver Garner wrote:In a speed 9 against chris maudsley, i took him to a crucial conundrum with me 1 point down, with about one second left i did a random guess only to realise what it was halfway through my guess. fortunately chris had left the room and it didnt count. but we did replay the conundrum but neither player got it
He always leaves the room when you beat him.
Yeah, I'm not a fan of playing against him. I have been doing extensive conundrum practice this weekend as that is one of my weaknesses and he kept challenging me to a numbers shootout - I didn't want one of those as I don't need numbers practice (if he'd checked game browser, it was quite evident I was doing loads of conundrums) yet he still kept challenging me till I gave in, accepted, beat him, and the challenges stopped. Phew.
He wasn't even losing though and he still quit
Re: Strange Games
Posted: Wed Nov 19, 2008 8:34 pm
by Gavin Chipper
Oliver Garner wrote:He wasn't even losing though and he still quit
But if it was a crucial conundrum and you buzzed, he probably feared the worst.
Re: Strange Games
Posted: Wed Nov 19, 2008 9:47 pm
by Kai Laddiman
Re: Strange Games
Posted: Thu Nov 20, 2008 11:27 am
by Jimmy Gough
Kai Laddiman wrote:
You spelt it wrong.
No. I got the points. I spelt it right.
Re: Strange Games
Posted: Thu Nov 20, 2008 12:20 pm
by Joseph Bolas
Kirk Bevins wrote:I tell you what is very strange - why don't you ever play humans? That way it's not as baffling. I'm baffled.
After Kirk said this about me, then I suppose in his eyes (at least), this would be classed as a "
Strange Game"
Re: Strange Games
Posted: Thu Nov 20, 2008 5:38 pm
by Kirk Bevins
Joseph Bolas wrote:Kirk Bevins wrote:I tell you what is very strange - why don't you ever play humans? That way it's not as baffling. I'm baffled.
After Kirk said this about me, then I suppose in his eyes (at least), this would be classed as a "
Strange Game"
Excellent. Yes, it is very strange.
Re: Strange Games
Posted: Thu Nov 20, 2008 5:44 pm
by Kai Laddiman
Re: Strange Games
Posted: Thu Nov 20, 2008 5:47 pm
by Kirk Bevins
Re: Strange Games
Posted: Thu Nov 20, 2008 5:52 pm
by Kai Laddiman
http://www.apterous.org/viewgame.php?game=10891
Prune was declaring 3's and 4's when you had 9's.

Re: Strange Games
Posted: Thu Nov 20, 2008 5:54 pm
by Kai Laddiman
Re: Strange Games
Posted: Thu Nov 20, 2008 6:03 pm
by Kai Laddiman
Re: Strange Games
Posted: Thu Nov 20, 2008 10:15 pm
by Joseph Bolas
These are both Goatdown games, so these records can definitely be beaten
Depending on who you play against and how good they know unusual/uncommon 9's, I am going to say that you may be able to get fifteen 9's maybe (or 20 if you stop the J, Q, X and Z coming out

).
Re: Strange Games
Posted: Sat Nov 22, 2008 9:22 am
by Kai Laddiman
What are the chances of getting the same conundrum twice in 1 game?
http://www.apterous.org/viewgame.php?ga ... game=11704
Re: Strange Games
Posted: Sun Nov 23, 2008 1:26 pm
by Phil Reynolds
In round 1 of this game:
http://apterous.org/viewgame.php?game=11974
I noted OXTAIL, then OXALIC. When it came time to declare, I figured the ODE (with its bizarre ideas about hyphenation) might not like OXTAIL, so I went for OXALIC as the 'safe' option - and it was disallowed. Anyone any idea why? Is it that it doesn't have an entry to itself, only appearing as part of the term 'oxalic acid'? If so, that seems a somewhat harsh rule. It's still a word.
Re: Strange Games
Posted: Sun Nov 23, 2008 1:46 pm
by Kirk Bevins
Phil Reynolds wrote:In round 1 of this game:
http://apterous.org/viewgame.php?game=11974
I noted OXTAIL, then OXALIC. When it came time to declare, I figured the ODE (with its bizarre ideas about hyphenation) might not like OXTAIL, so I went for OXALIC as the 'safe' option - and it was disallowed. Anyone any idea why? Is it that it doesn't have an entry to itself, only appearing as part of the term 'oxalic acid'? If so, that seems a somewhat harsh rule. It's still a word.
OXALIC does indeed only appear with OXALIC ACID and is therefore classed as a compound word (excuse the slight chemical pun). Chris Wills had MISTLE disallowed but it occurs as part of MISTLE THRUSH. It's part of the rules as you'd never use the word OXALIC without ACID attached to it --- apparently.
Re: Strange Games
Posted: Sun Nov 23, 2008 3:51 pm
by Gavin Chipper
Kirk Bevins wrote:Phil Reynolds wrote:In round 1 of this game:
http://apterous.org/viewgame.php?game=11974
I noted OXTAIL, then OXALIC. When it came time to declare, I figured the ODE (with its bizarre ideas about hyphenation) might not like OXTAIL, so I went for OXALIC as the 'safe' option - and it was disallowed. Anyone any idea why? Is it that it doesn't have an entry to itself, only appearing as part of the term 'oxalic acid'? If so, that seems a somewhat harsh rule. It's still a word.
OXALIC does indeed only appear with OXALIC ACID and is therefore classed as a compound word (excuse the slight chemical pun). Chris Wills had MISTLE disallowed but it occurs as part of MISTLE THRUSH. It's part of the rules as you'd never use the word OXALIC without ACID attached to it --- apparently.
Even so, it's still a word. But it might be to "ensure equality" with words that are the second part of compound words, and would be disallowed as you wouldn't be able to find them without looking them up by the first part. I'm not sure if there are any of these though.
Re: Strange Games
Posted: Mon Nov 24, 2008 2:31 pm
by Charlie Reams
Gavin Chipper wrote:Even so, it's still a word. But it might be to "ensure equality" with words that are the second part of compound words, and would be disallowed as you wouldn't be able to find them without looking them up by the first part. I'm not sure if there are any of these though.
Yeah, that's the reason for the rule in Scrabble and I believe the Countdown rule was drawn from there, although in Scrabble the rule has been loosened somewhat.
Re: Strange Games
Posted: Tue Nov 25, 2008 12:19 am
by Joseph Bolas
Not sure if this is really that strange, but I've just had a go of the
Hyper Numbers Attack and I have just noticed something about the last round.
The selection was 25, 5, 8, 8, 8, 1, 9 and 6, with the target being 9902. Now I couldn't get this in the 30 seconds, so I clicked on the total and tried to solve it, but failed. I did however get one away (9901) by doing:
8 * 8 * 6 = 384
8 + 9 - 5 = 12
384 + 12 = 396
396 x 25 = 9900
9900 + 1 = 9901
I had to therefore give up and quite surprisingly "Carol" could only get 2 away with 9900 (but not 1 away, like I had done, with 9901).
Re: Strange Games
Posted: Tue Nov 25, 2008 8:26 am
by Jon Corby
Joseph Bolas wrote:I had to therefore give up and quite surprisingly "Carol" could only get 2 away with 9900 (but not 1 away, like I had done, with 9901).
I did a Carol-beater in a hyper Duel once too (4th round of
this game)

Re: Strange Games
Posted: Tue Nov 25, 2008 9:30 am
by Charlie Reams
Joseph Bolas wrote:
I had to therefore give up and quite surprisingly "Carol" could only get 2 away with 9900 (but not 1 away, like I had done, with 9901).
Yep, Carol only gets 5 seconds to think which is not much in Hyper, but I couldn't allow Hyper numbers games to crunch the server for everyone else, so occasionally she'll miss something.
Re: Strange Games
Posted: Tue Nov 25, 2008 12:01 pm
by Kirk Bevins
Charlie Reams wrote:Joseph Bolas wrote:
I had to therefore give up and quite surprisingly "Carol" could only get 2 away with 9900 (but not 1 away, like I had done, with 9901).
Yep, Carol only gets 5 seconds to think which is not much in Hyper, but I couldn't allow Hyper numbers games to crunch the server for everyone else, so occasionally she'll miss something.
Even in normal games? So it might be possible for a game to have a max of 110 but you've scored say 113 as you got the numbers spot on and Carol thought 1 away was the closest you could get?
Re: Strange Games
Posted: Tue Nov 25, 2008 12:31 pm
by Charlie Reams
Kirk Bevins wrote:Even in normal games? So it might be possible for a game to have a max of 110 but you've scored say 113 as you got the numbers spot on and Carol thought 1 away was the closest you could get?
She solves most normal numbers games in around 0.2 seconds so it's very unlikely that she would miss anything. But admittedly it's not impossible, and the calculated max should really include Carol beaters, which currently it doesn't.
Re: Strange Games
Posted: Tue Nov 25, 2008 12:47 pm
by Kirk Bevins
Charlie Reams wrote:Kirk Bevins wrote:Even in normal games? So it might be possible for a game to have a max of 110 but you've scored say 113 as you got the numbers spot on and Carol thought 1 away was the closest you could get?
She solves most normal numbers games in around 0.2 seconds so it's very unlikely that she would miss anything. But admittedly it's not impossible, and the calculated max should really include Carol beaters, which currently it doesn't.
OK - thanks for clearing that up mate.
Re: Strange Games
Posted: Tue Nov 25, 2008 2:33 pm
by Joseph Bolas
Charlie Reams wrote:Joseph Bolas wrote:
I had to therefore give up and quite surprisingly "Carol" could only get 2 away with 9900 (but not 1 away, like I had done, with 9901).
Yep, Carol only gets 5 seconds to think which is not much in Hyper, but I couldn't allow Hyper numbers games to crunch the server for everyone else, so occasionally she'll miss something.
Thank you for explaining that

. I beat Carol

yay me
So does that explain then, when sometimes you end a numbers round early and theres a pause before the solution box comes up, it's because Carol is thinking then of a solution for the numbers (incase you misdeclare/give up)?
Re: Strange Games
Posted: Tue Nov 25, 2008 3:20 pm
by Charlie Reams
Joseph Bolas wrote:Thank you for explaining that

. I beat Carol

yay me
So does that explain then, when sometimes you end a numbers round early and theres a pause before the solution box comes up, it's because Carol is thinking then of a solution for the numbers (incase you misdeclare/give up)?
In Hyper, that might well be the reason. In Standard it's very unlikely to be Carol; it might either be the network or server being generally a bit slow, or (if you're playing a bot) it might be the bot thinking about its solution, which takes a bit longer than Carol does.
Re: Strange Games
Posted: Wed Nov 26, 2008 7:00 pm
by Oliver Garner
Re: Strange Games
Posted: Thu Nov 27, 2008 10:57 am
by Kai Laddiman
I remember one game where Prune declared a word that was neither a real word nor was it in the selection

Re: Strange Games
Posted: Thu Nov 27, 2008 4:30 pm
by Ben Wilson
http://apterous.org/viewgame.php?game=12687
Besides me getting pissed off after round 11, two things here-
Rounds 7 & 8 have to be the easiest two consecutive numbers games ever, and-
Is this the first time Prune has ever effectively declared zero throughout the course of an entire game?
Re: Strange Games
Posted: Thu Nov 27, 2008 9:46 pm
by Gavin Chipper
Kai Laddiman wrote:I remember one game where Prune declared a word that was neither a real word nor was it in the selection

That's nothing. Once he/she/it declared a word that was both real and in the selection. I think for Prune that's probably rarer!
Re: Strange Games
Posted: Sat Nov 29, 2008 11:51 pm
by Jimmy Gough
Re: Strange Games
Posted: Sun Nov 30, 2008 12:00 am
by Ben Wilson
Re: Strange Games
Posted: Tue Dec 16, 2008 7:23 pm
by Ben Wilson
http://apterous.org/viewgame.php?game=15179
Even with it being on csw, where bots are stronger, I don't think I've ever seen prune play so well.
Re: Strange Games
Posted: Tue Dec 23, 2008 12:33 am
by Innis Carson
Re: Strange Games
Posted: Tue Dec 23, 2008 2:02 am
by Kirk Bevins
Yeah, OCARINAS + T. Wow, OLO-whatever for the conundrum - quality spot Jim.
Re: Strange Games
Posted: Tue Dec 23, 2008 2:29 am
by Innis Carson
Was meaning the scramble, but I'll remember that as well.