"But behind everybody's back [he's] doing what he's preached against."
*snigger*
Plurals are allowed in Touch Jnr (there weren't enough possible conundrums otherwise).Hugh Binnie wrote:There's a fair few plural conundrums in Touch Jr, among them DYBBUKS, FIZZOGS, HOOKAHS, HUBBUBS, HUZZAHS, JAZZBOS, JUJUBES, MUKLUKS, MUUMUUS, MZUNGUS, PAWPAWS, POWWOWS, QUOKKAS, WEEJUNS and ZIGZAGS.
I have a feeling you've said this before. It's coming back now. How many conundrums are there, out of interest?Charlie Reams wrote:Plurals are allowed in Touch Jnr (there weren't enough possible conundrums otherwise).Hugh Binnie wrote:There's a fair few plural conundrums in Touch Jr, among them DYBBUKS, FIZZOGS, HOOKAHS, HUBBUBS, HUZZAHS, JAZZBOS, JUJUBES, MUKLUKS, MUUMUUS, MZUNGUS, PAWPAWS, POWWOWS, QUOKKAS, WEEJUNS and ZIGZAGS.
I just had the same problem in the conundrum round of a Hebrew 9-rounder (could only click one letter).Adam Gillard wrote:I tried a Russian conundrum attack with Giles Hutchings, and it only lets you click one letter (then you can't click any others). I managed to type more letters using my Mac's Cyrillic keyboard, but you really need to be able to click them one by one (since people either don't have a Cyrillic keyboard or, like me, don't know how to use one).
Yeah, if the Duel results get reprocessed for some reason (usually because I screwed something up), the old notifications get reissued. Mostly it doesn't matter because weeks-old notifications have scrolled off, and it would be difficult to fix, so it's a low priority thing.Michael Wallace wrote:Presumably some by-product of me never having anything to show up on my 'news feed' thing on my apterous profile, but I just noticed that the oldest 5 entries are all the same thing.
Fixed, sorry, uploaded something that wasn't finished by mistake (SB4U).Miriam Nussbaum wrote:Conundrums aren't working – if I type something in the box, it lets me type but doesn't register a buzz (so I'll have the answer all typed in, but time will run out without the game acknowledging that I buzzed). I also tried clicking on the letter, which worked as far as buzzing goes, but the time limit for a single letter is applied to the entire conundrum (took me by surprise the first couple of times). Good thing I decided to do a conundrum attack before playing the Duel…
This made me wonder why conundrums in unlimited aren't different from normal games. Would it work if duplicate letters were removed from them so you could reuse the letters in your guess?James Doohan wrote:In unlimited, seeing as the conundrums are the same as normal games, shouldn't you be awarded pieces of talc, gypsum etc when you buzz in and get them right?
Not sure if this applies to any other variant as I can't be arsed to check them all, but its probably just unlimited
Or you could not limit it to 9's at all and have stuff like LENS = SENSELESSNESSES, HEAD = DEADHEADED, FOISTED = EISTEDDFODS – not necessarily words, even, like SLERT = TRESTLETREES…i.e. a relatively small number of letters with a unique max (preferably a pretty long one). This might actually be really useful as practice for spotting maxes. On the other hand, a lot of these would amount to typing/connection speed contests.Matthew Tassier wrote:This made me wonder why conundrums in unlimited aren't different from normal games. Would it work if duplicate letters were removed from them so you could reuse the letters in your guess?James Doohan wrote:In unlimited, seeing as the conundrums are the same as normal games, shouldn't you be awarded pieces of talc, gypsum etc when you buzz in and get them right?
Not sure if this applies to any other variant as I can't be arsed to check them all, but its probably just unlimited
e.g. scramble PINWOG would be POWWOWING, LUTEMIND would be UNLIMITED etc.
Would this not in fact limit the number of conundrums available for unlimited rather than 9060 that are available normally?Miriam Nussbaum wrote:
Or you could not limit it to 9's at all and have stuff like LENS = SENSELESSNESSES, HEAD = DEADHEADED, FOISTED = EISTEDDFODS – not necessarily words, even, like SLERT = TRESTLETREES…i.e. a relatively small number of letters with a unique max (preferably a pretty long one). This might actually be really useful as practice for spotting maxes. On the other hand, a lot of these would amount to typing/connection speed contests.
(I don't really like LUTEMIND = UNLIMITED, because there's at least a 10 – DIMINUENDI – from those letters…you'd have to require that all of the letters in the conundrum be used, like Omelette except that the extra letters are just duplicates…but since the conundrum in normal games is basically just "there's a super-duper max in the selection – spot it!", I'd personally rather have Unlimited conundrums be for spotting the Unlimited maxes – the 10's, 13's, &c. – if there were going to be special Unlimited conundrums at all.)
This same problem has happened with me too frequently today to be a coincidence.Matt Morrison wrote:More of a query and a notifier than a bug report Charlie, but how did the conundrum in this game happen?
I 'buzzed' at 0.2 seconds as i was saying "gl" to Jim and he's too much of a cunt to bother saying it back when it isn't crucial even though he says we're friends.
My point being, you shouldn't be able to buzz in with any non-letter keys right? So if anything, my L from "gl" has to be the only thing that could activate a buzz, but there were no letters on screen in my 'guess' at all - indeed I let the patience timer run out, so the blank answer is my guess and is NOT me pressing space after my bad buzz. I realise I should have kept my java console log as it might have been helpful to you, so sorry about that. Just thought it was worth mentioning somehow - as far as I know no key presses were made other than "G", "L" and "ENTER".
Basically because when I wrote Unlimited, I was a lot lazier in terms of what could constitute a new variant (hence the numbers being the same too). I can't really change it now without devaluing all the existing high scores and what-have-you.Matthew Tassier wrote: This made me wonder why conundrums in unlimited aren't different from normal games.
Were your boobs drooping onto the Space bar?Ryan Taylor wrote:Ignore everything I said above. I figured why it was doing it.
Not quite. If I missed a conundrum or made a typing error then going onto the next one I would bang the Enter button repeatedly (in frustration) and by doing this just before the conundrum pops up it buzzed me in automatically on 0.2, which I never knew. So the moral of the story is that aggression is good.Charlie Reams wrote:Were your boobs drooping onto the Space bar?Ryan Taylor wrote:Ignore everything I said above. I figured why it was doing it.
Basically they don't ever clear. They were never supposed to, either, but back in the day the data file used to change format or get corrupted fairly frequently. Probably I should do something about this.Michael Wallace wrote:How long do unfinished games take to clear these days? They used to disappear within a few days, but I've had one stuck there for weeks now (it was a n00b who disappeared after round 1).
I think you'd better, or there'll be trouble.Charlie Reams wrote:Basically they don't ever clear. They were never supposed to, either, but back in the day the data file used to change format or get corrupted fairly frequently. Probably I should do something about this.Michael Wallace wrote:How long do unfinished games take to clear these days? They used to disappear within a few days, but I've had one stuck there for weeks now (it was a n00b who disappeared after round 1).
Don't you then run the risk of everyone having millions of unfinished games that they don't know about, thus using up the Internet and bringing the world to a Countdowny Armageddon?Charlie Reams wrote:Come to think about it, there's really no need to show challenges at all for players who aren't online. It's something of a throwback to the old system which was so flaky that people needed constant reassurance that their game didn't disappear when the other person got disconnected. That would basically solve this problem at a stroke, right?
whoopsMatt Morrison wrote:Funny maths somewhere. Homepage boasts over 50k Ascension conundrums but Ascension leaderboard says 49.5k.
Vasco da Gama has set out to find it.Karen Pearson wrote:The Portuguese dictionary is still missing. Any news of it??
I'm almost there. All the accents have been removed and I've changed the letter distribution to match that of Scrabble, which also means dropping a few letters completely since they don't occur naturally in Portuguese (K and W, I think). The only thing left to do is to remove the very small number of words with those letters in from the dictionary and then everything should work. Should be ready to go this week.Karen Pearson wrote:The Portuguese dictionary is still missing. Any news of it??
I think this is just a typo and was meant to say Step Letters Attack, which doesn't appear anywhere else. Similarly, it should be "Lightning" and not "Lightdown" Goatdown 15.Eoin Monaghan wrote:When you click the Speed Letters Attack challenge under Miscellany, a Step Letters Attack comes up instead.
Yep. I haven't touched that code for months so I guess that menu isn't particularly popular.Adam Gillard wrote:I think this is just a typo and was meant to say Step Letters Attack, which doesn't appear anywhere else. Similarly, it should be "Lightning" and not "Lightdown" Goatdown 15.Eoin Monaghan wrote:When you click the Speed Letters Attack challenge under Miscellany, a Step Letters Attack comes up instead.
Excellent stuff Charlie. Thanks. This will make things a whole lot more interesting. Records WILL be broken (not necessarily by me though). But I am passing through Porto on my way to Galicia at the end of the week so, who knows, maybe I'll absorb a bit more vocab!Charlie Reams wrote:I'm almost there. All the accents have been removed and I've changed the letter distribution to match that of Scrabble, which also means dropping a few letters completely since they don't occur naturally in Portuguese (K and W, I think). The only thing left to do is to remove the very small number of words with those letters in from the dictionary and then everything should work. Should be ready to go this week.Karen Pearson wrote:The Portuguese dictionary is still missing. Any news of it??
Yep, this is a real bug. Will look into it ASAP.James Doohan wrote:Maybe its meant to be like this but I don't know? In the game window I no longer get informed after the game is over how much my rating has increased/decreased. Still get informed how many skill points I have gained though?
So what's the bug?Rhys Benjamin wrote:German dictionary page on Google Chrome:
"This page is in German. Would you like to translate it?"
I think he thinks it's a small joke, or he should like more English on the page, as much as possible.Charlie Reams wrote:So what's the bug?Rhys Benjamin wrote:German dictionary page on Google Chrome:
"This page is in German. Would you like to translate it?"
What did you enter in the boxes?Robert Baxter wrote:Tried to reset my password:
Raymond Benjamin did not match any username or email address. Have another think...
WTF!?!
Username or email address:Charlie Reams wrote:What did you enter in the boxes?Robert Baxter wrote:Tried to reset my password:
Raymond Benjamin did not match any username or email address. Have another think...
WTF!?!
that's my apterous name though.Matt Morrison wrote:Are we deliberately ignoring the fact that Robert Baxter typed "Raymond Benjamin" in?
Ah sorry, I thought Raymond Benjamin was the other kid on here, but that's Rhys.Robert Baxter wrote:that's my apterous name though.Matt Morrison wrote:Are we deliberately ignoring the fact that Robert Baxter typed "Raymond Benjamin" in?
Why did you mention me, Matt?Matt Morrison wrote:Ah sorry, I thought Raymond Benjamin was the other kid on here, but that's Rhys.Robert Baxter wrote:that's my apterous name though.Matt Morrison wrote:Are we deliberately ignoring the fact that Robert Baxter typed "Raymond Benjamin" in?
Yes, the question was "what did you enter in the boxes", not "what are the labels on the boxes" which believe it or not I can actually see for myself. Raymond Benjamin is your name, not your username. New users don't have usernames, so you need to enter your email address. I should probably hurry up and phase out usernames altogether.Robert Baxter wrote: Username or email address:
New Password:
Confirm New Password:
What it said!
All right then!Charlie Reams wrote:Yes, the question was "what did you enter in the boxes", not "what are the labels on the boxes" which believe it or not I can actually see for myself. Raymond Benjamin is your name, not your username. New users don't have usernames, so you need to enter your email address. I should probably hurry up and phase out usernames altogether.Robert Baxter wrote: Username or email address:
New Password:
Confirm New Password:
What it said!
Yeah I've answered your question already, shush now.Robert Baxter wrote:All right then!Charlie Reams wrote:Yes, the question was "what did you enter in the boxes", not "what are the labels on the boxes" which believe it or not I can actually see for myself. Raymond Benjamin is your name, not your username. New users don't have usernames, so you need to enter your email address. I should probably hurry up and phase out usernames altogether.Robert Baxter wrote: Username or email address:
New Password:
Confirm New Password:
What it said!
Raymond Benjamin
[MY NEW PASSWORD]
[MY NEW PASSWORD]
Si?