Apterous World Cup - Team Assignations & Group Stages

Official forum of apterous.org, the website which allows you to play against other people over the Internet.
Post Reply
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Player/Team Assignations
With 32 confirmed entrants, the apterous ratings have been taken (as of about 2:30am) and the players now line up with their teams as follows:

Image


Group Draws
The draw for the group stages is the same as the official draw for the World Cup:

Image

Each team will play each other team in their group once, so each group will feature six matches: AB, AC, AD, BC, BD, CD.
Top two teams in each group will progress to the knockout stages.
The World Cup's group stage runs from 11th June to 25th June, so we'll aim to complete all the group stage matches in these two weeks.



Beyond Group Stages
The knockout stages will again match those of the official World Cup - I'll publish them once the group stages have been decided, but if you want to know the group winners and runners up that are scheduled to meet, see http://en.wikipedia.org/wiki/2010_FIFA_ ... kout_stage


apterous Gameplay (for Group Stages)
After some initial bandying-about of mad ideas for a football-style goals system, it's a more simple scoring that has been decided on.

Group stages matches will take place over ONE single custom game - 7 rounds in the format of LLNLLLN, scored with Winners Only scoring.
Winners Only scoring = whoever gets the longest word or closest numbers solution gets 1 point for the round, if both players match they both get 1 point.

The score at the end of the 7 rounds is the score that goes into the group stage league tables.
So if the score after 7 rounds is say, 4-4, this is a 4-4 draw, and although apterous will require the two players to finish the game with a tiebreaking conundrum, the point for whoever gets the conundrum will not count, and the game remains a 4-4 draw as far as the AWC is concerned.

Charlie has very kindled added Apterous World Cup as a new custom game format to make it easy to start the games.
Click on the player you are up against on the player list on the left. Click Custom Game (next to the normal Challenge <player-name> button). Click Apterous World Cup.
Last edited by Matt Morrison on Tue Jun 08, 2010 5:17 pm, edited 3 times in total.
User avatar
Ian Dent
Devotee
Posts: 551
Joined: Thu Jan 01, 2009 10:12 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ian Dent »

I blame Josh Hurst for this.
User avatar
Charlie Reams
Site Admin
Posts: 9494
Joined: Fri Jan 11, 2008 2:33 pm
Location: Cambridge
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Charlie Reams »

Matt Morrison wrote: apterous Gameplay
I'm still thinking about this - trying to maybe produce some weird way of doing short custom matches that count as goals if they match certain criteria... but if I don't have any groundbreaking and not-too-complicated ideas (suggestions gratefully received, preferably by PM) that will work well, it'll probably be best-of-3 9-round games. Stay tuned, still a few days for me to work on something!
Looks cool. Personally I'd just pick something and go for it, I'm itching to get started!
User avatar
Michael Wallace
Racoonteur
Posts: 5458
Joined: Mon Jan 21, 2008 5:01 am
Location: London

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Michael Wallace »

If you're interested in increasing the chance of upsets - why do best of 3?

Edit: Since we already have the summer open as a 'serious' tournament, I think you can get away with this tournament being a bit light-hearted. If you do short games to increase upset chances, this also means people haven't invested too much time in the whole thing.
Ryan Taylor
Postmaster General
Posts: 3661
Joined: Sun Oct 25, 2009 6:18 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ryan Taylor »

Michael Wallace wrote:If you're interested in increasing the chance of upsets - why do best of 3?
This.

Just one game means if you under perform then tough luck. Also flat scoring evens it out making a mistake very costly, like in a football match sometimes. LLNLLLLNLL?
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Thanks guys.

The OP has now been updated to give details of the game system we are going to use, at least for the group stages (possibly beyond).
It will be a 7 round LLLNLLN game, with Winners Only scoring, and the score after those 7 rounds is the final score that enters the league tables, so draws are possible.

Please scroll up and look at the bottom of my original post for more details as and when I can give them.

I'll publish a group stage fixtures/results grid before today is out, so we could begin as early as tomorrow on the group stage matches if people want to get stuck in. Exciting.
User avatar
Michael Wallace
Racoonteur
Posts: 5458
Joined: Mon Jan 21, 2008 5:01 am
Location: London

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Michael Wallace »

Matt Morrison wrote:I'll publish a group stage fixtures/results grid before today is out, so we could begin as early as tomorrow on the group stage matches if people want to get stuck in. Exciting.
Image
User avatar
Andy Wilson
Kiloposter
Posts: 1181
Joined: Mon Mar 09, 2009 3:09 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Andy Wilson »

Nice one Matt! At first i thought no flat scoring means less chance of an upset for an outsider like me, but then, 7 rounds with no conundrum is quite short, so I would hazard a guess that there will be a good few draws. I like that i'm the outsider in the actual world cup's so called group of death! Be careful, cos I've got the nukes...

Image
User avatar
Jon O'Neill
Ginger Ninja
Posts: 4545
Joined: Tue Jan 22, 2008 12:45 am
Location: London, UK

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Jon O'Neill »

Image
User avatar
Andy Wilson
Kiloposter
Posts: 1181
Joined: Mon Mar 09, 2009 3:09 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Andy Wilson »

Tell me more...
User avatar
Charlie Reams
Site Admin
Posts: 9494
Joined: Fri Jan 11, 2008 2:33 pm
Location: Cambridge
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Charlie Reams »

Matt Morrison wrote: It will be a 7 round LLLNLLN game, with Winners Only scoring, and the score after those 7 rounds is the final score that enters the league tables, so draws are possible.
This format, named "Apterous World Cup", has now been added to the bottom of the Custom Game menu.
User avatar
Andy Wilson
Kiloposter
Posts: 1181
Joined: Mon Mar 09, 2009 3:09 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Andy Wilson »

Cool. Nice one Charlie. The games are so fast, we could nearly do this in one night... It would be quite cool if we all logged on at the same time, so we could watch the games we're not playing... we could at least have the first round sorted on the first night...
User avatar
Andy Wilson
Kiloposter
Posts: 1181
Joined: Mon Mar 09, 2009 3:09 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Andy Wilson »

that said, it's unlikely all 32 will be free at the same time...
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Charlie Reams wrote:
Matt Morrison wrote: It will be a 7 round LLLNLLN game, with Winners Only scoring, and the score after those 7 rounds is the final score that enters the league tables, so draws are possible.
This format, named "Apterous World Cup", has now been added to the bottom of the Custom Game menu.
Major love. Edited the OP to include this information along with more detailed "how to start a custom game" type stuff for the uninitiated.
Matthew Tassier
Acolyte
Posts: 212
Joined: Fri Sep 25, 2009 11:37 am

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matthew Tassier »

Matt Morrison wrote: Winners Only scoring = whoever gets the longest word or closest numbers solution gets 1 point for the round, if both players match they both get 1 point.
If you'd like more football-like scores, perhaps if both players match in a round then neither should get a point. Moaning about dull 0-0 draws is part of the fun.
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Matthew Tassier wrote:
Matt Morrison wrote: Winners Only scoring = whoever gets the longest word or closest numbers solution gets 1 point for the round, if both players match they both get 1 point.
If you'd like more football-like scores, perhaps if both players match in a round then neither should get a point. Moaning about dull 0-0 draws is part of the fun.
A nice idea. But part of the reason I ended up choosing what I did was to keep it simple - to make the games very easy to look at and instantly say "that was the score".
Although they'd look more football-y if matching counted as 0 each rather than 1 each, it requires more thinking and as the group results would still end up the same, it has to be seen as unnecessary complication.
User avatar
Michael Wallace
Racoonteur
Posts: 5458
Joined: Mon Jan 21, 2008 5:01 am
Location: London

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Michael Wallace »

Group D:

Germany 7 - 6 Ghana (1-0)

I (incorrectly) assumed Stuart would have a 6 in round 4, a decision that ultimately cost Ghana a surprise draw :(
User avatar
Ben Wilson
Legend
Posts: 4544
Joined: Fri Jan 11, 2008 5:05 pm
Location: North Hykeham

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ben Wilson »

Image
User avatar
Charlie Reams
Site Admin
Posts: 9494
Joined: Fri Jan 11, 2008 2:33 pm
Location: Cambridge
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Charlie Reams »

Image
User avatar
Ian Dent
Devotee
Posts: 551
Joined: Thu Jan 01, 2009 10:12 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ian Dent »

Morribund.
User avatar
Kai Laddiman
Fanatic
Posts: 2314
Joined: Wed Oct 15, 2008 3:37 pm
Location: My bedroom

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Kai Laddiman »

Image
16/10/2007 - Episode 4460
Dinos Sfyris 76 - 78 Dorian Lidell
Proof that even idiots can get well and truly mainwheeled.
Eoin Monaghan
Kiloposter
Posts: 1462
Joined: Mon Dec 08, 2008 7:33 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Eoin Monaghan »

England?! Of all the bloody teams!
Marc Meakin
Post-apocalypse
Posts: 6296
Joined: Wed May 20, 2009 3:37 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Marc Meakin »

Eoin Monaghan wrote:England?! Of all the bloody teams!
But for 3 ratings points, you would have been France. :)
GR MSL GNDT MSS NGVWL SRND NNLYC NNCT
Eoin Monaghan
Kiloposter
Posts: 1462
Joined: Mon Dec 08, 2008 7:33 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Eoin Monaghan »

When you put it like that...
Eoin Monaghan
Kiloposter
Posts: 1462
Joined: Mon Dec 08, 2008 7:33 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Eoin Monaghan »

What a Knockout Game if Kirk comes first and Innis second in their groups, or vice versa!
Eoin Monaghan
Kiloposter
Posts: 1462
Joined: Mon Dec 08, 2008 7:33 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Eoin Monaghan »

By the way Matt, this a phenomenal thing you have done here, thanks very much.

Thanks Marc for the idea too.
Marc Meakin
Post-apocalypse
Posts: 6296
Joined: Wed May 20, 2009 3:37 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Marc Meakin »

Eoin Monaghan wrote:By the way Matt, this a phenomenal thing you have done here, thanks very much.

Thanks Marc for the idea too.
I'm surprised nobody thought of it sooner.
kudos to Matt for bringing this to life so soon.
AWESOME
GR MSL GNDT MSS NGVWL SRND NNLYC NNCT
User avatar
Karen Pearson
Devotee
Posts: 742
Joined: Tue Jan 29, 2008 10:28 am
Location: Bromsgrove

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Karen Pearson »

Eoin Monaghan wrote:England?! Of all the bloody teams!
We couldn't have an actual Englishman representing England. It just wouldn't be right!
Edward McCullagh
Series 64 Champion
Posts: 153
Joined: Fri Feb 12, 2010 11:22 am

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Edward McCullagh »

FORZA ITALIA!!

Image

Image
Eoin Monaghan
Kiloposter
Posts: 1462
Joined: Mon Dec 08, 2008 7:33 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Eoin Monaghan »

Can we have a Player and Goal of the Tournament thingy?

Best goal would be best word and Top Player would not necessarily be the winner, but the person who surprised many.
Marc Meakin
Post-apocalypse
Posts: 6296
Joined: Wed May 20, 2009 3:37 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Marc Meakin »

Golden Pencil?
GR MSL GNDT MSS NGVWL SRND NNLYC NNCT
Lloyd Pettet
Rookie
Posts: 40
Joined: Tue Sep 22, 2009 11:26 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Lloyd Pettet »

for the knockout stages, if there is a draw, how is this separated. My idea was to have an extra 4 rounds (as in extra time) and if there is still no winner a conundrum attack, where each player takes it in turns. Instead of going for the same conundrum they have individual conundrums, one after the other, at the end of that if there is still no winner then sudden death.

Just musings really!!
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Lloyd Pettet wrote:for the knockout stages, if there is a draw, how is this separated. My idea was to have an extra 4 rounds (as in extra time) and if there is still no winner a conundrum attack, where each player takes it in turns. Instead of going for the same conundrum they have individual conundrums, one after the other, at the end of that if there is still no winner then sudden death.

Just musings really!!
You're pretty much bang on with my thinking, Lloyd.
Extra time would probably be an additional LLNL. Conundrum shoot-out would be 10 conundrums I reckon (like 10 penalties), obviously with sudden death individual conundrums after that if its tied after 10!

Do people think the Round of 16 (the first knockout stage after the group stages) should still be 7 rounds of LLLNLLN, or maybe extended to 9 round LLLNLLLNL?

If this was adhered to, the structure could continue in such a fashion:
Group Stages - 7 round game - LLNLLLN
Round of 16 - 9 round game - LLLNLLLNL > extra time 4rds LLNL > 10 penundrums
Quarter Finals- 12 round game - LLLNLLLNLLLN > extra time 5rds LLNLL > 10 penundrums
Semi Finals - 16 round game - LLLNLLLNLLLNLLLN > extra time 6rds LLNLLN > 10 penundrums
Final - 21 round game - LLLNLLLNLLLNLLLNLLLNL > extra time 7rds LLNLLNL > 10 penundrums


Positive feedback, etc.?
User avatar
Michael Wallace
Racoonteur
Posts: 5458
Joined: Mon Jan 21, 2008 5:01 am
Location: London

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Michael Wallace »

I kinda like the idea of it being LLLNLLN all the way through - like I've said before, there's a 'serious' tournament on the horizon, so why not keep this in the spirit of the cup? The World Cup Final is just as long as a group game, after all.
Gavin Chipper
Post-apocalypse
Posts: 13267
Joined: Mon Jan 21, 2008 10:37 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Gavin Chipper »

Matt Morrison wrote:
Lloyd Pettet wrote:for the knockout stages, if there is a draw, how is this separated. My idea was to have an extra 4 rounds (as in extra time) and if there is still no winner a conundrum attack, where each player takes it in turns. Instead of going for the same conundrum they have individual conundrums, one after the other, at the end of that if there is still no winner then sudden death.

Just musings really!!
You're pretty much bang on with my thinking, Lloyd.
Extra time would probably be an additional LLNL. Conundrum shoot-out would be 10 conundrums I reckon (like 10 penalties), obviously with sudden death individual conundrums after that if its tied after 10!

Do people think the Round of 16 (the first knockout stage after the group stages) should still be 7 rounds of LLLNLLN, or maybe extended to 9 round LLLNLLLNL?

If this was adhered to, the structure could continue in such a fashion:
Group Stages - 7 round game - LLNLLLN
Round of 16 - 9 round game - LLLNLLLNL > extra time 4rds LLNL > 10 penundrums
Quarter Finals- 12 round game - LLLNLLLNLLLN > extra time 5rds LLNLL > 10 penundrums
Semi Finals - 16 round game - LLLNLLLNLLLNLLLN > extra time 6rds LLNLLN > 10 penundrums
Final - 21 round game - LLLNLLLNLLLNLLLNLLLNL > extra time 7rds LLNLLNL > 10 penundrums


Positive feedback, etc.?
Not that I'm playing, but I would have all matches the same length, as in football (finals aren't longer than normal games). Also it might be a bit late now, but I wouldn't have 7 rounds. I'd want it to be an even number for a "game of two halves". Extra time would also be symmetrical.
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Michael Wallace wrote:I kinda like the idea of it being LLLNLLN all the way through - like I've said before, there's a 'serious' tournament on the horizon, so why not keep this in the spirit of the cup? The World Cup Final is just as long as a group game, after all.
Cool, I'm alright with that then. Good reasoning too.

LLNLLLN for all matches.
Pick Apterous World Cup in the custom game menu.

After group stages, a draw (as before, judged after 7 rounds, not including apterous-enforced tie break conundrum) will lead to extra time of LLNL.
This will need to be set up as a Full Custom game, with alternating picking, which isn't hard at all, but ask me via PM if you need a hand or check out the appropriate bit on the apterous help section.

If still equal after extra time, penalties will be in the form of 10 conundrums. The sudden death 11th-and-onwards conundrum(s) WILL count to settle it if still tied.
Again, the ten conundrum game will need to be set up as a Full Custom game.


I'll repeat this information when the thread for the Knockout Stages opens.
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Gavin Chipper wrote:Not that I'm playing, but I would have all matches the same length, as in football (finals aren't longer than normal games). Also it might be a bit late now, but I wouldn't have 7 rounds. I'd want it to be an even number for a "game of two halves". Extra time would also be symmetrical.
Yeah, good points. Too late of course, but yeah 8 rounds LLLNLLLN or LLNLLLNL (I like the idea of finishing on a letters round because they tend to be less 'obvious' and thus more of an exciting finish) would be a good choice for next time round. Mind you, in a football match extra time is an extra 1/3 of a match of course, not an extra 1/2 so for that to fit you'd need to do 6 rounds (over too quick) or 12 rounds (slightly too long in terms of making upsets less likely).

Anyway, all a learning process and we'll have 2 years to get it right for the next Euro Championships :)
User avatar
Ian Volante
Postmaster General
Posts: 3964
Joined: Wed Sep 03, 2008 8:15 pm
Location: Edinburgh
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ian Volante »

*sob*
meles meles meles meles meles meles meles meles meles meles meles meles meles meles meles meles
User avatar
Charlie Reams
Site Admin
Posts: 9494
Joined: Fri Jan 11, 2008 2:33 pm
Location: Cambridge
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Charlie Reams »

Any reason it's 10 penundrums rather than 5? Not that I mind, but you know.
Lloyd Pettet
Rookie
Posts: 40
Joined: Tue Sep 22, 2009 11:26 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Lloyd Pettet »

just with the penundrums bit, would it be more interesting if player 1 goes for the first conundrum, player 2 for the second, vice versa, more like real penalties. It is just a bit different from a standard conundrum attack, and levels the playing field a bit against seasoned conundrum players vs ordinary conundrum players
User avatar
Ian Dent
Devotee
Posts: 551
Joined: Thu Jan 01, 2009 10:12 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ian Dent »

Good idea Lloyd.
User avatar
Charlie Reams
Site Admin
Posts: 9494
Joined: Fri Jan 11, 2008 2:33 pm
Location: Cambridge
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Charlie Reams »

Lloyd Pettet wrote:just with the penundrums bit, would it be more interesting if player 1 goes for the first conundrum, player 2 for the second, vice versa, more like real penalties. It is just a bit different from a standard conundrum attack, and levels the playing field a bit against seasoned conundrum players vs ordinary conundrum players
That sounds cool but it introduces a lot of volatility in terms of the conundrum difficulty, which I can imagine being super annoying.
User avatar
Karen Pearson
Devotee
Posts: 742
Joined: Tue Jan 29, 2008 10:28 am
Location: Bromsgrove

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Karen Pearson »

How about an award for the best match report too? Sort of like the Fair Play Award.
Although we should probably set a word limit given how verbose some people are!
Lloyd Pettet
Rookie
Posts: 40
Joined: Tue Sep 22, 2009 11:26 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Lloyd Pettet »

Lloyd Pettet wrote:
just with the penundrums bit, would it be more interesting if player 1 goes for the first conundrum, player 2 for the second, vice versa, more like real penalties. It is just a bit different from a standard conundrum attack, and levels the playing field a bit against seasoned conundrum players vs ordinary conundrum players

That sounds cool but it introduces a lot of volatility in terms of the conundrum difficulty, which I can imagine being super annoying.
Thats part of the penalty lottery, and could favour or hinder either person
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Charlie Reams wrote:Any reason it's 10 penundrums rather than 5? Not that I mind, but you know.
I just thought 10 as there are 10 penalties in the standard penalty shootout...
Lloyd Pettet wrote:
Charlie Reams wrote:
Lloyd Pettet wrote:just with the penundrums bit, would it be more interesting if player 1 goes for the first conundrum, player 2 for the second, vice versa, more like real penalties. It is just a bit different from a standard conundrum attack, and levels the playing field a bit against seasoned conundrum players vs ordinary conundrum players
That sounds cool but it introduces a lot of volatility in terms of the conundrum difficulty, which I can imagine being super annoying.
Thats part of the penalty lottery, and could favour or hinder either person
...but then I like Lloyd's idea. The difficulty changes could swing either way, and is quite penalty-shootout-like in its unpredictability. The two players could agree on who goes first before the first penundrum is taken, and what happens happens. May the best AND luckiest team win.

Of course, everyone will have to be fully hands-off-keyboard when its their opponent's shot, and resist all normal conundrum urges. Also some could arguably not want to deliberately not answer conundrums as it might skew their stats?

Overall, probably best to just canvas more opinion here, and we'll see what most people like the sound of by the end of the group stages.
User avatar
Charlie Reams
Site Admin
Posts: 9494
Joined: Fri Jan 11, 2008 2:33 pm
Location: Cambridge
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Charlie Reams »

It just seems like the kind of volatility which is annoying rather than fun.
User avatar
Ian Dent
Devotee
Posts: 551
Joined: Thu Jan 01, 2009 10:12 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ian Dent »

Honduras are out already.

So, stuff it.
Oliver Garner
Series 62 Champion
Posts: 775
Joined: Fri Oct 31, 2008 2:13 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Oliver Garner »

Image
User avatar
Phil Makepeace
Acolyte
Posts: 157
Joined: Tue Jun 09, 2009 2:31 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Phil Makepeace »

Image
User avatar
Matt Morrison
Post-apocalypse
Posts: 7822
Joined: Wed Oct 22, 2008 2:27 pm
Location: London
Contact:

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Matt Morrison »

Charlie Reams wrote:It just seems like the kind of volatility which is annoying rather than fun.
Yeah. Hmm. I'm easy, but I do agree with you now that if it is just normal conundrums then 5 rather than 10 for sure.
User avatar
Heather Badcock
Newbie
Posts: 28
Joined: Wed Jun 09, 2010 1:54 pm
Location: London

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Heather Badcock »

Image
User avatar
Ben Wilson
Legend
Posts: 4544
Joined: Fri Jan 11, 2008 5:05 pm
Location: North Hykeham

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ben Wilson »

Ryan Taylor
Postmaster General
Posts: 3661
Joined: Sun Oct 25, 2009 6:18 pm

Re: Apterous World Cup - Team Assignations & Group Stages

Post by Ryan Taylor »

YES! YES! YES! This is awesome!
Post Reply